
You had to keep upgrading to the newest edition Porsche with every chapter of the game, master it, and then unlock access to the next one in order to keep playing. Along the way, it brought to life a story of experimentation, failure, refinement, and revolution. It let you play through the entire history of Porsche sports cars, starting with the stylish and deadly Porsche 356. By contrast, a Porsche was a coldly produced, infinitesimally refined retread every time.īut maybe that's what made Porsche Unleashed such an unexpected success. In my childhood Matchbox car collection, the Porsches were largely "extras" in my stories of automatic chaos and car chases, ignored in favor of Ferraris the color of fresh blood and Corvettes that seemed to flow across the ground like rivers of metal. That was my fear, certainly, as someone who had never been the least bit moved by Porsche's predictable and repetitive car styling. Porsche Unleashed was, of course, a celebration of the Porsche auto company, and could easily have been nothing more than licensed car propaganda. Too bad, because if you were lucky enough to have played it, Porsche Unleashed had more character and told a better story than any other racing game since. In sim forums where virtual monuments are built to historical classics like Grand Prix Legends, GT Legends, or rFactor's vintage racing mods, Porsche Unleashed already seems to have vanished from memory. Even the broader racing game community seems to ignore it. Certainly not anyone at Electronic Arts, who have never made a game remotely similar to Porsche Unleashed in 20 years of experimenting with the Need for Speed formula. Porsche Unleashed is a racing game that I sometimes worry I must have hallucinated because nobody else seems to recall it. The reason I remember this moment is because I felt like I lived it in 2000's Need for Speed: Porsche Unleashed. Which is strange because I wouldn't even be born for a couple more decades, but nevertheless I have a strong memory of what it was like when the very first edition of what became the single most successful line of sports cars ever produced first appeared. I remember when the Porsche 911 arrived on the scene in 1963. We're going to select the games that still have more to give. Not those you've played to death, or the classics that the industry has already learned from. We only have time to rescue one game from each year.

Every game released before 2005 is being destroyed.
